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A Long Day in Dunwall

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A Long Day in Dunwall
Loading dunwall escape tower is.png
 Game Dishonored 2
 Quest Giver
 Location(s) Dunwall Tower
Dunwall Streets
 Reward
 Reward (lethal)
 Reward (non-lethal)
Objectives

 Escape Dunwall Tower
 Eliminate Mortimer Ramsay
 Escape Dunwall

Special Actions

 Freedom of the Press
 Coin of the Realm
 Dr. Galvani's Safe
 The Ramsey Fortune
 Jessamine's Words
 Time Capsule

Collectibles
 Runes Runes 0
 Bonecharms Bonecharms 0
 Outsider Shrines Outsider Shrines 0
 Blueprints Blueprints 0
 Paintings Paintings 2
 Coins Coins 1490
Pointer left.png
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Memories of Training A Strange Visit
Delilah and Duke Luca Abele have taken the Tower. Dunwall is no longer a safe place for you. Escape the city by meeting with a boat captain down at the docks.

Objectives[edit | edit source]

Escape Dunwall Tower[edit | edit source]

Delilah and Duke Abele have taken control. You must escape Dunwall Tower.

  • Escape the Imperial Chambers - There has to be a way to escape this room.
    • Opening one of the two closed windows gives access to the ledge outside, from which you can get to the bedroom next door. The open window leads to a part of the same ledge that is cut off by a large pipe.
  • Check on Captain Alexi Mayhew - Alexi Mayhew managed to fight her way to the Imperial Chambers after being stabbed by Mortimer Ramsey. Talk to her.
    • She gives you back your sword which was dropped on the way in and mentions a Captain who asked for an audience. Beside her is a note,
  • Get the Signet Ring from Mortimer Ramsey - Mortimer Ramsey took your Signet Ring. It's the key to the Safe Room and he won't give it up willingly. (see Eliminate Mortimer Ramsey)
  • Open the Safe Room - You'll need to access the Safe Room, which provides access to the street.
    • Once inside the safe room, close and lock the door using your signet ring and proceed downstairs. If you have Ramsey with you, you can leave him anywhere inside.
  • Escape Dunwall Tower - Escape from Dunwall Tower, into the city. (Painting: Custis, Morgan and the Postulate Child)

Eliminate Mortimer Ramsey[edit | edit source]

Mortimer Ramsey, the Night Watch Captain who betrayed you, has your Signet Ring. Get it back and deal with him.

  • Find Mortimer Ramsey
    • Lethal
      Lethal
      Kill Mortimer Ramsey - Mortimer Ramsey is a dangerous traitor who enabled Delilah Copperspoon's Coup or
    • Non-lethal
      Non-lethal
      Knock Out Mortimer Ramsey - Mortimer Ramsey can be locked inside the Safe Room with rations, water, and the Imperial Reserve, but you have to knock him out first

Escape Dunwall[edit | edit source]

  • Reach the Streets - Find your way to the streets.
    • Use the other ring-activated lock to exit the Imperial Safe Room. Make sure to search it fully before leaving.
  • Reach the boat - Your best hope is talking to the captain of the Dreadful Wale, and getting out of Dunwall.
  • Reach the Ship Captain - Talk to the captain of the Dreadful Wale about escaping Dunwall.
  • Reach Meagan Foster

Special Actions[edit | edit source]

Freedom of the Press[edit | edit source]

Protect the printer of the Dunwall Courier newspaper from Duke Abele's agents.

Jessamine's Words[edit | edit source]

Re-played an old audiograph message from Empress Jessamine Kaldwin.

Coin of the Realm[edit | edit source]

Took what gold you could carry from the Dunwall Tower Safe Room emergency reserves.

Dr. Galvani's Safe[edit | edit source]

Robbed the safe of Doctor Galvani, a Natural Philosopher from the time of the Rat Plague.

The Ramsey Fortune[edit | edit source]

Locked Mortimer Ramsey in the Safe Room with a fortune in gold, and a month's worth of food and water.

Time Capsule[edit | edit source]

Found a room boarded up since the time of the Rat Plague.

Mission Clues Mission Clues[edit | edit source]

New Captain[edit | edit source]

A new captain who goes by the anme of Megan Foster, arrived in Dunwall. She is looking for Corvo Attano. Maybe she can help you.

Eliminate Mortimer Ramsey[edit | edit source]

Mortimer Ramsey could be locked inside the Safe Room, which contains rations and water.

Reach the Ship[edit | edit source]

Meagan Foster's ship is just off the docks and represents your best hope for escape,

Mission Items[edit | edit source]

Blueprints[edit | edit source]

There are no blueprints to be found during this mission.

Bonecharms[edit | edit source]

Paintings[edit | edit source]

Achievements[edit | edit source]