The higher the level of Chaos, the darker the game experience. Your actions affect the city. A high number of deaths results in more rats and weepers, different reactions from your allies, and darker final outcomes.
The overall level of chaos is affected by the number of people Corvo or Emily kills in the course of his or her missions. The game can be played either stealthily, including the possibility of killing absolutely no one, or bloodily, killing everyone who gets in the way.
In Dishonored 2
Taking the lethal option
Taking a Lethal approach will create more Chaos, resulting in a more cynical ending.
Taking the nonlethal option
Taking a nonlethal approach will create less Chaos, resulting in a more optimistic ending.
In Dishonored
Achievements
- Dunwall in Chaos – You completed the game in high chaos
- Just Dark Enough – You completed the game in low chaos
- Clean Hands - Complete the game without killing anyone